1.2.0 Update Changelog


In update 1.2.0, we have updated the following:

  • Added the Drowned Caverns level to the main game (it was previously a separate build due to compilation issues).
    • This allows the levels too all be played in succession, where previously after completing each level you would return to the menu.
  • Added a Win screen for when you complete the Stark Skies level.
  • Adjusted movement for the Stark Skies level to make it feel more unique from the template movement (and other levels) and to make it easier to control.
  • Added additional boundaries to the Drowned Caverns level so that you should be unable to leave the intended play space.
  • Fixed particle and sound effects to be a better volume/size among all levels, as well as getting some that weren't working to a working state.
  • Updated the character model for the Drowned Caverns and Stark Skies levels.

Notice any bugs, strange behavior, or inconsistencies? Feel free to comment below and we'll try to fix it.

Files

1.2.0 WebGL.zip 50 MB
Oct 13, 2018

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